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DeltaEngine

Get ready for October 2005 DirectX SDK

by Benjamin Nitschke 5. October 2005 19:48
Yeah, finally Microsoft released the first DirectX SDK supporting .NET 2.0 (well, its still very early stuff, most samples are still missing, etc.). Time to debug DirectX in VS2005 finally :)

Download the October 2005 DirectX SDK here.

But beware, according to this and this threads in the gamedev.net boards there are still a lot of problems with the october sdk. For this reason you should maybe leave your august sdk installed.

Another strange thing is that downloading with firefox only gives me 7-8 kB/s, while on the internet explorer I get 25-30 kB/s (still very slow, 200 MB take more than 2 hours).

I will report later or tomorrow if this sdk sucks or not, depending on if I can compile my code or not ^^

Update: As ZMan reports here and here the current DirectX SDK works only with VS2005 Beta2, not with any later version. Another issue is the missing documentation and samples for all that .NET 2.0 stuff, so thats gonna be hard ...

Another update: You will get immediately an FileWasNotFoundException (HRESULT 0x8007007E) in VS2005 RC as soon as you call any DirectX method when using the DirectX 9 October 2005 .NET 2.0 runtimes. I also noticed a lot of changes, even a simple new Device(...) call has changed. Since I rely on VS2005 RC, I won't use the DirectX .NET 2.0 runtime yet (hopefully it works better in december).

Comments


10/5/2005 11:14:00 PM #

The 2.0 MDX assemblies only work with beta 2 of VS/.net - thats what most of the issues are. Hopefully I've done some damage limitation in the forums.

If you are on RC then don't bother using the new assemblies, continue with the old ones.

Also lots of things are renamed to to the .Net standards (there will be lots of whining but its for the best in the long run)

Zman | Reply



10/6/2005 12:21:35 AM #

Yap, I tried it anyway, but the error message doesn't help ^^ Thanks for your early report on your site and on gamedev.net.

Anyway, the DirectX .NET 1.1 runtime of the October 2005 release can still be used and works fine.

Well, the whole thing is sad, I was very excited and happy about this release. I guess we all have to wait another 2 months for the final working DirectX .NET 2.0 version for VS2005 RC and final version.

abi | Reply



10/6/2005 12:24:06 AM #

Ohh and about all the renaming stuff you mentined and I saw just using DirectX .NET 2.0, I think its good. I don't care about renaming a little, its only a couple of inner classes.

abi | Reply



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